On the upside, there's no denying that some of the fighters included in the roster are genre classics. Why willingly omit classics like Blazing Star, Pulstar, Puzzle Bobble, Neo Turf Masters and 2020 Super Baseball when they're readily available to use and could have been included with little effort? And it's also worth pointing out that some of the choices for fighting games are odd do we really need three versions of World Heroes? As much as we love King of Fighters, six instalments from the same franchise feels like overkill. On the upside, save states are supported and you can drop back to the menu at the touch of a button when you're in any game there's no lengthy wait to endure, as was the case on the Capcom Home Arcade. This is no bad thing as the interface benefits from being clean and intuitive, but it's also rather cheeky and lacks refinement (the font used for the text is especially cheap-looking). The unit's UI is a total rip-off of the Switch's home screen, right down to the way the pop-up menus at the bottom of the screen look. A smoothing filter option is also included, as are three different scanline options, but they're all terrible and not worth bothering with. Again, SNK has learned from its mistakes and included a 'pixel-perfect' option here while it's still not quite as sharp as we'd like (the system outputs at 720p, rather than the crisper 1080p resolution of the Capcom Home Arcade), it's still a massive step up from the Mini. The other big problem with the Mini was video output while the on-board LCD display was fantastic and matched the original Neo Geo hardware's resolution almost perfectly, HDMI-out was a different story a horrible filter was applied to the image which made every game look fuzzy and ill-defined – and there was no way to turn it off. To begin with, let's take a look at the build quality of this thing, and how it controls – two topics which will be of great concern to those who have already invested in the Neo Geo Mini and perhaps felt a little robbed. However, there's a lot more to it than meets the eye, which we'll come to shortly. 20 games come pre-loaded, and it connects to your TV via HDMI, while power is supplied by a USB-C port. ![]() ![]() On the face of it, it's a massive arcade stick with a micro-switched stick, eight face buttons and a host of inputs and switches. The micro-console sector is clearly big enough to allow some room for experimentation, and that's why we have the Neo Geo Arcade Stick Pro – one of the many hardware projects the resurgent SNK hinted at a while back. SNK's Neo Geo Mini added an LCD screen and presented itself as a miniature coin-op cabinet which could connect to your TV, while Koch's recent Capcom Home Arcade gave us a two-player monster shaped like a gigantic Capcom logo. After the initial flurry of interest in micro-consoles – triggered largely due to the release of the excellent NES and SNES Classic Editions – we've seen some pretty left-field entries into this niche sector of the hardware market.
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